THE SHORT ANSWER
At TwitchCon Rotterdam 2026, Mojang revealed the first Game Drop features for 2027: a throwing disc weapon that can be caught with either hand, and off-hand support coming to Bedrock Edition. Both features are expected to enter testing soon via Preview builds.
- Throwing disc is a new ranged weapon with a unique catch mechanic using either hand
- Off-hand slot functionality finally arrives on Bedrock Edition after years on Java
- Features announced during TwitchCon Rotterdam 2026 stream on November 14
- Both additions part of Mojang's new Game Drop cadence replacing major annual updates
- Preview builds expected to include these features for testing in coming weeks
Mojang pulled back the curtain on the first Game Drop of 2027 during its TwitchCon Rotterdam stream on Saturday, confirming two features players have been asking about for years: a brand-new throwing disc weapon and full off-hand support for Bedrock Edition.
The Throwing Disc: New Weapon, New Mechanics
The headliner is the throwing disc, a ranged weapon that behaves differently from bows, crossbows, or tridents. According to the reveal, players throw the disc and can catch it again with either hand — main or off-hand — rather than having it stick in a target or disappear. That catch mechanic opens up juggling-style combat loops and potential mobility tricks, since a caught disc returns to your inventory instantly.
Mojang didn't disclose damage numbers, durability, crafting recipe, or enchantment compatibility. Those details typically surface in the first Preview or Beta build that includes the feature. The disc appears to be a standalone item type, not a variant of existing projectiles.
Off-Hand Finally Lands on Bedrock
Java Edition has supported an off-hand slot since the Combat Update in 2016. Bedrock players have waited eight years for parity. The TwitchCon announcement confirms that gap closes in the first 2027 Game Drop. Off-hand lets you hold a shield, totem, map, or second weapon while your main hand swings a sword or places blocks.
For Bedrock servers and cross-play worlds, this changes PvE and PvP balance significantly. Shield-block timing, totem-of-undying clutch saves, and dual-wield setups become possible without platform-specific workarounds. Mojang said the implementation mirrors Java's behavior, but didn't confirm whether any Bedrock-specific quirks — like touch-control mapping or controller layouts — have been finalized.
Game Drop Cadence Context
Mojang shifted from annual major updates to smaller, more frequent Game Drops in 2024. The 2025 drops delivered the Armadillo, Wolf Armor, and Breeze mob alongside trial chambers. The 2026 roadmap included the Copper Golem and Copper Chests in a later drop, shown in Preview 1.21.100.23. Saturday's reveal slots the throwing disc and off-hand as the opening act for 2027.
Each drop typically spends four to six weeks in Preview/Beta before a full release. If that pattern holds, players could see these features in stable builds by late January or early February 2027.
What Remains Unclear
Mojang hasn't said whether the throwing disc will be craftable from existing materials or require new resources, whether it stacks, or how it interacts with loyalty-style enchantments. On the off-hand side, parity questions linger: will Bedrock gain the same shield-disable mechanic from axes that Java has? Will the off-hand slot appear in Creative inventory the same way?
The studio also didn't confirm whether these two features ship together in a single drop or stagger across January and February. Past drops have occasionally split features across weeks. The next Preview build notes will likely clarify the rollout plan.
For now, the message is concrete: a new weapon with a catch mechanic and the long-requested off-hand slot are coming to Bedrock in the first 2027 Game Drop. Expect hands-on impressions once the Preview build drops.